PIXELFALLS 0.0.11 – 0.0.14 released
Since 0.0.10 I have shipped the SFX Editor, engine audio playback, and several editor improvements.
v0.0.14
- Feature: SFX Editor; playSFX() function now working in the engine.
- Feature: SFX Editor; playSFX() support sound name as a string parameter instead of index. playSFX("jump")
- Update: Engine; drawText now supports \n in the text string to start a new line.

- Fix: Fixed ticket #35 - Bleed through when using Show Colliders in Play mode.
- Fix: Fixed ticket #42 - Game instructions are not updated when changing between carts
- Fix: Fixed ticket #39 - Editor switching Tabs loses position
v0.0.13
- Update: SFX Editor; Removed multi column note style change
- Update: SFX Editor; Mouse cursor row and column highlighting.
- Update: App wide; removed browser default context menu.
v0.0.12
- Update: More changes to the SFX Editor
v0.0.11
- Feature: SFX editor added to the IDE
- Feature: Code Editor; spotlight appears when switching back to a code tab. Can be turned off in IDE Settings.
- Fix: Code Editor; Cursor and Scroll position of each tab now remembered.
- Update: Solution Explorer; Folder and File context menus now use PF modal prompts.
- Update: Solution Explorer; Folder state now remembered and expanded/collapsed.
- Update: Solution Explorer; Right Click Context Menu added for Folder and File.
- Update: Solution Explorer; UX improvement by simplifying solution explorer items.
- Update: Solution Explorer is now resizeable.