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© 2026 PIXELFALLS

Documentation

Overview

What is PIXELFALLS?

PIXELFALLS is an easy-to-use, all-in-one engine and IDE for making, playing, and sharing 2D pixel and retro games.

Key features

  • Simple Lua scripting and built-in APIs
  • Pixel art workflows for sprites, tiles, and maps
  • Audio, input, and performance tools built into the IDE
  • PIXELFALLS will continue to grow with new features all the time

Target platforms

  • Web (Play in browser)
  • Mobile (Play in browser)
  • Raspberry Pi (Prototype Working)
    • Physical Game Cartridges (Prototype Working)
  • Desktop (Planned)

Core concepts

  • main file is the entry point to your game.
  • Nodes provide reusable, instanced behavior.
  • Your game data, including code, sprites, maps, and audio, is stored in a single PNG cart.
  • Many additional tools planned to make creating games easy yet powerful.

Next steps

  • Follow the Quick Start to run your first program.